Vortex Studio Simulation Platform Now Integrated with Unreal Engine

The integration allows development teams to take full advantage of the rich visual and scenario development pipeline of Unreal Engine with a workflow that supports mechanical and systems engineers.

CM Labs Simulations Inc. announces the upcoming release of a new integration—Vortex Studio for Unreal Engine—connecting Vortex Studio and Unreal Engine. It is now easy to connect Epic Games’ Unreal Engine with the extensive feature set of Vortex Studio, a realistic and real-time multi-body simulation platform for vehicle and equipment simulator deployment.

Available in December 2019, the free software integration developed by CM Labs will allow developers to effortlessly publish and connect simulations built in Vortex Studio with an Unreal Engine workflow. This makes for a powerful, interoperable toolkit ideal for those integrators and design teams looking to develop simulations for applications; such as virtual prototyping, driver-in-the-loop testing, operator training, and simulation-based training of AI.

“The integration with Vortex Studio connects the best of both worlds. It allows for a seamless integration of Vortex Studio’s high fidelity simulation toolset and Unreal Engine,” says Sébastien Lozé, Industry Manager, Simulations at Epic Games. “CM Labs has provided a way for engineers and simulation experts to easily combine the tools needed to generate high-quality, high-fidelity machine system level simulations with operational scenarios built in Unreal Engine.”

In particular, the Vortex Studio and Unreal Engine integration allows development teams to take full advantage of the rich visual and scenario development pipeline of Unreal Engine with a workflow that supports mechanical and systems engineers in order to:

  • Build and test vehicle and equipment in real time multi-body simulations
  • Quickly integrate hardware-in-the-loop, such as control systems, motion, haptics, etc.
  • Connect in real time to model-based systems engineering tools such as Matlab Simulink
  • Build, validate, and optimize simulation performance through the dedicated editor and remote debugger interfaces.

CM Labs has constructed a combined Vortex Studio and Unreal Engine based VR driver-trainer to highlight the advantages of combining the two platforms for simulation-based training purposes. It will be on display at I/ITSEC 2019 (December 2-6 —Orlando, FL) on the Epic Games booth, #2161.

This multi-sensory simulator (visuals, motion, haptic, and auditory feedback) features a fast-paced, military-themed exfiltration scenario. Drivers will have the opportunity to engage a Ricardo US Army FED ALPHA vehicle in a series of maneuvers that highlight Vortex Studio’s feature set. The vehicle simulation was developed and validated as part of the NATO Next-Generation Reference Mobility Model project. It demonstrates how high-fidelity, validated models can now be the standard for driver training, resulting in no-compromise learning outcomes and soldier preparedness.

"This software integration is one example of how CM Labs is committed to supporting integrators and engineering teams," says Lisa Barbieri, VP of Marketing & Customer Experience, CM Labs. "By making it easier to leverage and connect the best tools available, teams can create stunning, immersive, fully transferable experiences in the workflows they know."

Vortex Studio for Unreal Engine will be available through the Unreal Engine Marketplace. Register here to be notified when the source code and plugin are available to download.

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